weatherless...................80.99109% offense.......................49.34947% balance.......................37.92023% sun...........................17.08892% semistall.....................11.21682% trickroom..................... 3.54804% tailwind...................... 2.75250% hyperoffense.................. 1.51069% hail.......................... 1.09151% rain.......................... 0.42979% sand.......................... 0.39894% sunoffense.................... 0.37786% tricksun...................... 0.17999% choice........................ 0.16850% monotype...................... 0.13695% monofighting.................. 0.13694% voltturn...................... 0.13502% stall......................... 0.00278% multiweather.................. 0.00013% monowater..................... 0.00002% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.067) -1.5| |# -1.0|### |################ -0.5|############################# |############################## 0.0|############### |########### +0.5|#################### |########## +1.0|###### |################## +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.63%