weatherless...................91.28760% offense.......................45.60539% balance.......................28.70472% hyperoffense..................21.07392% hail.......................... 6.88280% voltturn...................... 3.07957% semistall..................... 2.70385% stall......................... 1.91212% hailoffense................... 1.14556% trickroom..................... 1.06831% sun........................... 1.05049% monotype...................... 0.91850% choice........................ 0.87107% rain.......................... 0.69340% dragmag....................... 0.36090% monoice....................... 0.27964% rainoffense................... 0.15391% sunoffense.................... 0.14028% mononormal.................... 0.12870% sand.......................... 0.11104% monobug....................... 0.09494% monopoison.................... 0.07576% monopsychic................... 0.06150% monoflying.................... 0.05953% monowater..................... 0.05256% tailwind...................... 0.05147% monodark...................... 0.04819% monofighting.................. 0.04209% monodragon.................... 0.03451% trickhail..................... 0.03058% monoelectric.................. 0.02887% monofire...................... 0.02856% monoghost..................... 0.02793% hailstall..................... 0.02583% monoground.................... 0.02359% multiweather.................. 0.02243% monograss..................... 0.01852% monorock...................... 0.01498% gravity....................... 0.01154% monosteel..................... 0.00985% monofairy..................... 0.00751% tricksun...................... 0.00503% sandstall..................... 0.00268% sandoffense................... 0.00223% rainstall..................... 0.00223% sunstall...................... 0.00083% tricksand..................... 0.00061% trapper....................... 0.00050% trickrain..................... 0.00028% Stalliness (mean: -0.330) -2.0|##### |########## -1.5|########### |################ -1.0|################## |######################## -0.5|########################### |############################## 0.0|############################# |###################### +0.5|################# |########### +1.0|##### |### +1.5|# |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.43%