weatherless...................90.50851% offense.......................36.13097% balance.......................30.07693% hyperoffense..................27.16160% hail.......................... 8.83722% stall......................... 4.07419% voltturn...................... 2.90201% semistall..................... 2.55631% hailoffense................... 1.80335% choice........................ 1.01653% trickroom..................... 0.85299% sun........................... 0.54656% monotype...................... 0.40714% monoice....................... 0.31784% dragmag....................... 0.15850% rain.......................... 0.10102% sunoffense.................... 0.07129% monoghost..................... 0.03442% monopsychic................... 0.02412% trickhail..................... 0.02111% monowater..................... 0.00945% hailstall..................... 0.00733% rainoffense................... 0.00674% sand.......................... 0.00669% monoflying.................... 0.00581% mononormal.................... 0.00507% monoelectric.................. 0.00465% monodragon.................... 0.00332% gravity....................... 0.00253% monopoison.................... 0.00212% tailwind...................... 0.00043% monoground.................... 0.00020% monobug....................... 0.00016% monofire...................... 0.00001% monofighting.................. 0.00000% sandoffense................... 0.00000% sunstall...................... 0.00000% sandstall..................... 0.00000% monograss..................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.322) -2.0|######### |############### -1.5|############# |##################### -1.0|#################### |########################### -0.5|################## |######################## 0.0|############################## |###################### +0.5|##################### |############### +1.0|#### |### +1.5|### |## +2.0|# |# +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.39%