weatherless...................84.77137% offense.......................60.82550% balance.......................25.97844% hyperoffense.................. 9.71671% sand.......................... 8.58786% voltturn...................... 5.61812% rain.......................... 3.98387% choice........................ 3.60145% semistall..................... 2.65340% sun........................... 2.29028% monotype...................... 2.09063% stall......................... 0.82594% sandoffense................... 0.65237% hail.......................... 0.60387% monoghost..................... 0.50464% monowater..................... 0.36499% monodragon.................... 0.30193% multiweather.................. 0.23181% rainoffense................... 0.20073% monofire...................... 0.17951% monofighting.................. 0.15457% monoice....................... 0.11460% trickroom..................... 0.10263% monodark...................... 0.09986% monofairy..................... 0.09066% sandstall..................... 0.08908% monograss..................... 0.08660% monobug....................... 0.07883% rainstall..................... 0.07716% mononormal.................... 0.07058% tailwind...................... 0.06973% monoelectric.................. 0.06907% monosteel..................... 0.06121% hailoffense................... 0.05048% sunoffense.................... 0.04948% monoflying.................... 0.04754% monopoison.................... 0.04411% dragmag....................... 0.03434% monopsychic................... 0.02986% monoground.................... 0.02705% monorock...................... 0.01849% tricksun...................... 0.01347% trapper....................... 0.00591% tricksand..................... 0.00319% hailstall..................... 0.00089% sunstall...................... 0.00082% trickhail..................... 0.00041% Stalliness (mean: -0.274) -2.0| |# -1.5|## |####### -1.0|################ |############################## -0.5|############################# |########################## 0.0|#################### |############### +0.5|########### |####### +1.0|#### |## +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.58%