weatherless...................63.39814% balance.......................42.12335% offense.......................31.58355% sand..........................26.70984% hyperoffense..................17.86550% voltturn......................12.26310% rain..........................10.26690% stall......................... 4.25681% semistall..................... 4.17078% sandstall..................... 2.06917% multiweather.................. 1.43894% hail.......................... 0.97369% sandoffense................... 0.83168% rainoffense................... 0.82596% choice........................ 0.39671% dragmag....................... 0.14133% trickroom..................... 0.13533% trickrain..................... 0.12829% sun........................... 0.09037% gravity....................... 0.02407% hailoffense................... 0.02156% hailstall..................... 0.01194% tailwind...................... 0.00280% monotype...................... 0.00062% monoghost..................... 0.00030% monoelectric.................. 0.00025% sunoffense.................... 0.00011% mononormal.................... 0.00007% monoice....................... 0.00001% tricksand..................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% rainstall..................... 0.00000% monoflying.................... 0.00000% monograss..................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: -0.120) -2.0|####### |####### -1.5|########## |######### -1.0|############# |############# -0.5|################### |############ 0.0|############################## |############################## +0.5|########################## |############ +1.0|######### |### +1.5| |## +2.0|## |## +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.48%