weatherless...................91.59057% balance.......................53.69669% offense.......................25.27492% choice........................15.14646% stall.........................13.84636% semistall..................... 6.56847% sun........................... 5.32151% hail.......................... 2.24059% hyperoffense.................. 0.61356% sunoffense.................... 0.52914% rain.......................... 0.51577% sand.......................... 0.33156% monowater..................... 0.09492% monotype...................... 0.09492% dragmag....................... 0.09359% sunstall...................... 0.00475% sandoffense................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.537) |# -1.0|### |## -0.5|### |########## 0.0|################# |## +0.5|############# |############################## +1.0|#### |### +1.5|############ | +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 0.96%