weatherless...................95.62152% balance.......................72.70291% offense.......................19.43284% choice........................ 7.95325% stall......................... 6.06309% sun........................... 2.59401% semistall..................... 1.61788% hail.......................... 1.43899% hyperoffense.................. 0.18329% sunoffense.................... 0.18254% sand.......................... 0.17309% rain.......................... 0.17239% monowater..................... 0.00812% monotype...................... 0.00812% dragmag....................... 0.00379% sunstall...................... 0.00027% sandoffense................... 0.00000% voltturn...................... 0.00000% gravity....................... 0.00000% sandstall..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% trickroom..................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.551) | -1.0|# | -0.5| |##### 0.0|######## | +0.5|## |############################## +1.0|# |# +1.5| | +2.0|### | +2.5| | more negative = more offensive, more positive = more stall one # = 1.92%