weatherless...................98.24422% balance.......................56.25919% offense.......................18.85446% semistall.....................13.77501% stall.........................10.09091% batonpass..................... 4.32505% sun........................... 1.60410% hyperoffense.................. 1.02042% rain.......................... 0.13214% monotype...................... 0.03532% sand.......................... 0.01954% monorock...................... 0.01769% monobug....................... 0.01301% monoice....................... 0.00461% dragmag....................... 0.00006% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.500) -1.0|## |# -0.5|#### |######## 0.0|################## |############################## +0.5|################## |####### +1.0|######## |######## +1.5|###### |######## +2.0|#### more negative = more offensive, more positive = more stall one # = 0.83%