weatherless...................99.22887% balance.......................60.67638% semistall.....................13.59405% stall.........................12.43256% offense.......................12.23907% batonpass..................... 4.05599% hyperoffense.................. 1.05794% sun........................... 0.50652% rain.......................... 0.26460% monotype...................... 0.00022% monorock...................... 0.00013% monobug....................... 0.00007% monoice....................... 0.00001% sand.......................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.585) -1.0|# | -0.5|## |##### 0.0|################## |############################## +0.5|##################### |###### +1.0|###### |######## +1.5|####### |####### +2.0|###### more negative = more offensive, more positive = more stall one # = 0.86%