weatherless...................53.94483% sand..........................44.43100% offense.......................39.34797% balance.......................32.48928% semistall.....................11.34655% hyperoffense.................. 9.97619% stall......................... 6.84000% sandstall..................... 4.26652% sandoffense................... 3.42148% dragmag....................... 2.82139% batonpass..................... 1.46775% rain.......................... 1.03195% monotype...................... 0.68764% sun........................... 0.62862% choice........................ 0.58533% trapper....................... 0.54598% rainoffense................... 0.31086% voltturn...................... 0.22036% monowater..................... 0.13379% sunoffense.................... 0.10723% monopoison.................... 0.10329% monorock...................... 0.09149% monopsychic................... 0.08263% monograss..................... 0.05706% monobug....................... 0.04820% multiweather.................. 0.04624% mononormal.................... 0.03443% monosteel..................... 0.03148% monofighting.................. 0.02656% monoice....................... 0.02459% monoground.................... 0.02361% monoflying.................... 0.02164% monoelectric.................. 0.01574% monofire...................... 0.01574% monoghost..................... 0.01082% hail.......................... 0.00984% monodark...................... 0.00885% rainstall..................... 0.00689% monodragon.................... 0.00295% hailstall..................... 0.00197% Stalliness (mean: 0.097) |### -1.5|###### |######### -1.0|#################### |######################### -0.5|############################## |############################ 0.0|############################# |########################### +0.5|##################### |################## +1.0|############### |################ +1.5|############ |######## +2.0|#### |## more negative = more offensive, more positive = more stall one # = 0.36%