weatherless...................52.52781% sand..........................45.87991% offense.......................39.25134% balance.......................32.13924% semistall.....................11.59230% hyperoffense..................10.02874% stall......................... 6.98838% sandstall..................... 4.41160% sandoffense................... 3.53042% dragmag....................... 2.84922% batonpass..................... 1.57957% rain.......................... 0.98953% sun........................... 0.63534% choice........................ 0.59039% trapper....................... 0.55501% monotype...................... 0.51057% rainoffense................... 0.30195% voltturn...................... 0.21829% sunoffense.................... 0.10397% monowater..................... 0.10302% monopsychic................... 0.08448% monopoison.................... 0.07018% monorock...................... 0.05400% multiweather.................. 0.04056% monograss..................... 0.03869% monobug....................... 0.03151% mononormal.................... 0.02870% monosteel..................... 0.02431% monofighting.................. 0.02187% monoflying.................... 0.01607% monoground.................... 0.01428% monoice....................... 0.01194% monofire...................... 0.01173% monoelectric.................. 0.01144% monoghost..................... 0.00829% hail.......................... 0.00796% monodark...................... 0.00630% rainstall..................... 0.00474% monodragon.................... 0.00258% hailstall..................... 0.00140% Stalliness (mean: 0.100) |### -1.5|###### |########## -1.0|##################### |########################## -0.5|############################## |############################ 0.0|############################ |############################ +0.5|#################### |################## +1.0|############### |################ +1.5|############# |######### +2.0|##### |## more negative = more offensive, more positive = more stall one # = 0.36%