weatherless...................98.85422% semistall.....................40.29740% offense.......................32.38716% hyperoffense..................19.05480% balance....................... 6.17550% voltturn...................... 3.09177% stall......................... 2.08513% sun........................... 1.14396% trickroom..................... 0.72933% sand.......................... 0.00182% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.170) -1.5|# |######################### -1.0|##### |########## -0.5|####################### |######## 0.0|### |### +0.5| |## +1.0| |############################## +1.5|########################## |## +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.72%