weatherless...................99.60659% semistall.....................65.83418% offense.......................21.17185% hyperoffense.................. 8.32817% balance....................... 2.95794% voltturn...................... 1.71240% stall......................... 1.70786% sun........................... 0.39340% trickroom..................... 0.00121% sand.......................... 0.00002% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% rain.......................... 0.00000% choice........................ 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.660) -1.5| |##### -1.0|# |### -0.5|### |##### 0.0|# |# +0.5| | +1.0| |############################## +1.5|########## |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 1.64%