weatherless...................83.78613% offense.......................63.64852% balance.......................27.64467% trickroom..................... 9.60431% sand.......................... 7.11947% monotype...................... 6.41723% sun........................... 5.76091% hyperoffense.................. 5.14626% semistall..................... 3.49733% monofairy..................... 2.98021% hail.......................... 2.74160% rain.......................... 2.53838% tailwind...................... 2.43229% multiweather.................. 1.94649% monosteel..................... 1.83043% monoice....................... 1.57776% trickhail..................... 1.09849% tricksand..................... 1.09849% sandoffense................... 0.36319% voltturn...................... 0.23839% sunoffense.................... 0.15659% hailstall..................... 0.06322% stall......................... 0.06322% monoelectric.................. 0.02883% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.212) |# -1.5| |##### -1.0|#### |################ -0.5|#################### |####################### 0.0|############################## |######### +0.5|### |## +1.0|#### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.83%