weatherless...................76.61487% offense.......................56.95623% balance.......................35.30889% sun...........................15.97960% monotype......................11.49301% trickroom..................... 7.50206% monofairy..................... 5.63933% sand.......................... 5.26334% hail.......................... 4.70587% semistall..................... 4.25733% hyperoffense.................. 3.47746% monosteel..................... 3.26822% multiweather.................. 3.10452% monoice....................... 2.58030% trickhail..................... 2.12548% tricksand..................... 2.12548% rain.......................... 0.54084% tailwind...................... 0.15521% sandoffense................... 0.10356% voltturn...................... 0.08521% sunoffense.................... 0.01029% monoelectric.................. 0.00517% hailstall..................... 0.00008% stall......................... 0.00008% rainstall..................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% choice........................ 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% tricksun...................... 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.058) | -1.5| |### -1.0| |# -0.5|################## |###################### 0.0|############################## |###### +0.5|### |### +1.0|###### |### +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 1.07%