weatherless...................75.38981% offense.......................40.18847% balance.......................36.85199% sand..........................15.66870% hyperoffense..................12.58640% sun........................... 7.27576% semistall..................... 6.15858% voltturn...................... 4.38535% stall......................... 4.21456% rain.......................... 2.66135% monotype...................... 2.55887% multiweather.................. 1.83954% hail.......................... 0.85597% sandoffense................... 0.81579% choice........................ 0.67614% trickroom..................... 0.63294% sandstall..................... 0.59878% sunoffense.................... 0.52443% dragmag....................... 0.49731% monobug....................... 0.47420% monowater..................... 0.27729% monopoison.................... 0.22002% mononormal.................... 0.20495% monoghost..................... 0.14568% monoground.................... 0.14266% monodark...................... 0.14065% monosteel..................... 0.12960% monograss..................... 0.12458% monoflying.................... 0.12458% monopsychic................... 0.12257% monofire...................... 0.11654% hailoffense................... 0.11353% monofighting.................. 0.10850% monodragon.................... 0.10348% monoelectric.................. 0.09846% sunstall...................... 0.08339% monoice....................... 0.06932% rainoffense................... 0.06430% monorock...................... 0.06430% tailwind...................... 0.05526% tricksand..................... 0.04722% monofairy..................... 0.03717% trickhail..................... 0.03014% rainstall..................... 0.02311% allweather.................... 0.00402% tricksun...................... 0.00201% gravity....................... 0.00100% Stalliness (mean: -0.030) -2.0|# |#### -1.5|####### |########### -1.0|################# |################### -0.5|######################### |########################### 0.0|############################## |########################### +0.5|####################### |################ +1.0|########### |###### +1.5|#### |#### +2.0|## |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.42%