weatherless...................75.62614% offense.......................38.63822% balance.......................37.44458% sand..........................15.93097% hyperoffense..................12.82346% sun........................... 6.96134% semistall..................... 6.32676% stall......................... 4.76698% voltturn...................... 4.61719% rain.......................... 2.62650% monotype...................... 2.19382% multiweather.................. 1.83817% sandoffense................... 0.81223% choice........................ 0.72532% hail.......................... 0.70614% sandstall..................... 0.68256% trickroom..................... 0.56920% dragmag....................... 0.54129% sunoffense.................... 0.47876% monobug....................... 0.40517% monowater..................... 0.22366% monopoison.................... 0.19841% mononormal.................... 0.17107% monoghost..................... 0.14035% monoground.................... 0.11879% monodark...................... 0.11748% monosteel..................... 0.11670% hailoffense................... 0.11137% monofighting.................. 0.10554% monoflying.................... 0.09847% monopsychic................... 0.09715% monofire...................... 0.09481% monograss..................... 0.09242% monodragon.................... 0.08833% sunstall...................... 0.08008% monoelectric.................. 0.07722% monoice....................... 0.07112% rainoffense................... 0.05689% monorock...................... 0.05019% tailwind...................... 0.04783% tricksand..................... 0.04539% monofairy..................... 0.03324% trickhail..................... 0.02821% rainstall..................... 0.02260% allweather.................... 0.00431% gravity....................... 0.00122% tricksun...................... 0.00113% Stalliness (mean: -0.011) -2.0|# |#### -1.5|####### |########## -1.0|################# |################## -0.5|####################### |######################### 0.0|############################## |############################ +0.5|####################### |################ +1.0|########### |###### +1.5|#### |#### +2.0|## |## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%