weatherless...................97.89674% offense.......................43.44958% hyperoffense..................30.34927% balance.......................14.42315% stall......................... 8.74504% monotype...................... 6.82337% batonpass..................... 5.45425% dragmag....................... 3.66246% semistall..................... 3.03296% monoelectric.................. 2.74700% voltturn...................... 1.98894% trapper....................... 1.50399% monowater..................... 1.40927% choice........................ 1.01551% rain.......................... 0.89259% sun........................... 0.88558% monopsychic................... 0.86016% mononormal.................... 0.65458% monoghost..................... 0.44073% sand.......................... 0.34699% monoflying.................... 0.31686% monodragon.................... 0.29742% multiweather.................. 0.28196% hail.......................... 0.26215% monograss..................... 0.18758% monorock...................... 0.17263% hailstall..................... 0.13561% sunoffense.................... 0.13007% sandoffense................... 0.12848% monobug....................... 0.12820% monoground.................... 0.11571% monopoison.................... 0.09460% rainoffense................... 0.07636% monosteel..................... 0.06623% monodark...................... 0.04566% monoice....................... 0.03982% gravity....................... 0.00547% monofairy..................... 0.00518% hailoffense................... 0.00427% monofire...................... 0.00358% trickroom..................... 0.00152% monofighting.................. 0.00004% swagplay...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.420) | -3.0| |## -2.0|############ |################ -1.0|########################## |############################## 0.0|####################### |######### +1.0|### |#### +2.0|## |######## +3.0| more negative = more offensive, more positive = more stall one # = 0.72%