weatherless...................99.58768% offense.......................42.33004% hyperoffense..................21.11381% balance.......................15.10709% stall.........................15.06790% dragmag....................... 7.72968% semistall..................... 6.38116% batonpass..................... 1.13391% monotype...................... 1.01580% voltturn...................... 0.96292% choice........................ 0.53898% trapper....................... 0.51729% monowater..................... 0.20672% monoghost..................... 0.19197% monopsychic................... 0.18205% mononormal.................... 0.13511% sand.......................... 0.12413% sun........................... 0.11691% hail.......................... 0.11476% monoelectric.................. 0.11027% monograss..................... 0.10327% rain.......................... 0.09494% sandoffense................... 0.08138% monopoison.................... 0.06528% monoflying.................... 0.05437% monodragon.................... 0.05432% hailstall..................... 0.04581% multiweather.................. 0.03839% monoground.................... 0.02635% sunoffense.................... 0.02568% monobug....................... 0.01948% rainoffense................... 0.01256% monodark...................... 0.00504% monoice....................... 0.00278% monorock...................... 0.00277% monosteel..................... 0.00091% hailoffense................... 0.00052% monofairy..................... 0.00051% gravity....................... 0.00019% trickroom..................... 0.00011% monofire...................... 0.00005% monofighting.................. 0.00000% swagplay...................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.048) | -3.0| |# -2.0|###### |######## -1.0|############################## |##################### 0.0|####################### |############# +1.0|# |########### +2.0|## |############## +3.0| more negative = more offensive, more positive = more stall one # = 0.76%