offense.......................58.40177% weatherless...................58.01638% sun...........................27.84341% hyperoffense..................19.60681% balance.......................19.14457% rain..........................17.83011% multiweather..................11.68219% sand.......................... 6.97720% monotype...................... 2.92944% sunoffense.................... 2.75853% semistall..................... 1.69756% hail.......................... 1.67347% rainoffense................... 1.33855% stall......................... 1.14929% sandoffense................... 0.70655% voltturn...................... 0.51386% monowater..................... 0.40260% monopsychic................... 0.30166% trickroom..................... 0.29134% mononormal.................... 0.27987% monobug....................... 0.25807% monoghost..................... 0.24775% monodark...................... 0.22137% monodragon.................... 0.21219% monosteel..................... 0.20072% monofighting.................. 0.19270% choice........................ 0.18237% monofire...................... 0.17778% monoflying.................... 0.14337% sunstall...................... 0.12043% monofairy..................... 0.11929% monoelectric.................. 0.11241% monorock...................... 0.10782% monograss..................... 0.10552% hailoffense................... 0.09749% allweather.................... 0.09291% monoground.................... 0.07685% tailwind...................... 0.06767% dragmag....................... 0.06194% sandstall..................... 0.05964% monoice....................... 0.04817% monopoison.................... 0.04703% rainstall..................... 0.04129% tricksun...................... 0.00229% Stalliness (mean: -0.438) |# -2.0|# |### -1.5|######## |############### -1.0|###################### |############################ -0.5|############################## |########################## 0.0|##################### |############# +0.5|######### |#### +1.0|### |# +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.53%