weatherless...................75.04596% offense.......................44.26361% balance.......................31.61092% hyperoffense..................12.60707% voltturn...................... 9.41767% sand.......................... 8.77126% sun........................... 7.82680% rain.......................... 7.67161% semistall..................... 5.96918% stall......................... 5.54923% monotype...................... 3.61434% hail.......................... 2.42510% trickroom..................... 1.76304% multiweather.................. 1.68212% sandoffense................... 0.66505% sunoffense.................... 0.58480% mononormal.................... 0.44626% monobug....................... 0.38032% choice........................ 0.37799% monowater..................... 0.36233% sandstall..................... 0.33469% hailoffense................... 0.32903% monoghost..................... 0.31305% dragmag....................... 0.30305% rainoffense................... 0.25477% monofire...................... 0.22812% monopsychic................... 0.22513% monosteel..................... 0.20981% monopoison.................... 0.20281% monograss..................... 0.18350% monoelectric.................. 0.16551% monoice....................... 0.15752% monodark...................... 0.15519% monorock...................... 0.14520% monoflying.................... 0.14320% monofairy..................... 0.14187% monoground.................... 0.11156% monodragon.................... 0.10723% sunstall...................... 0.10091% tricksun...................... 0.09958% monofighting.................. 0.09225% tailwind...................... 0.07893% rainstall..................... 0.05029% trickhail..................... 0.01998% tricksand..................... 0.01499% gravity....................... 0.01199% allweather.................... 0.00966% hailstall..................... 0.00566% trapper....................... 0.00400% trickrain..................... 0.00266% Stalliness (mean: -0.030) -2.0|# |####### -1.0|################# |############################# 0.0|############################## |################### +1.0|########## |#### +2.0|## |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.81%