weatherless...................75.07408% offense.......................43.71869% balance.......................31.64991% hyperoffense..................12.45351% voltturn......................10.42991% sand.......................... 8.69515% rain.......................... 7.96934% sun........................... 7.68139% semistall..................... 6.17233% stall......................... 6.00556% monotype...................... 3.09409% hail.......................... 2.29449% trickroom..................... 1.95020% multiweather.................. 1.66000% sandoffense................... 0.63325% sunoffense.................... 0.55075% mononormal.................... 0.39003% choice........................ 0.38595% sandstall..................... 0.35610% hailoffense................... 0.34150% monobug....................... 0.33667% dragmag....................... 0.32082% monowater..................... 0.29743% monoghost..................... 0.27412% rainoffense................... 0.26596% monofire...................... 0.19532% monopsychic................... 0.19075% monosteel..................... 0.18452% monopoison.................... 0.17357% monoice....................... 0.14325% monoelectric.................. 0.13847% monograss..................... 0.13358% monofairy..................... 0.12950% monorock...................... 0.12275% tricksun...................... 0.12156% monoflying.................... 0.11809% monodark...................... 0.11804% sunstall...................... 0.11358% monoground.................... 0.09663% monodragon.................... 0.08808% tailwind...................... 0.07334% monofighting.................. 0.06922% rainstall..................... 0.04775% trickhail..................... 0.01780% tricksand..................... 0.01455% allweather.................... 0.00887% gravity....................... 0.00736% hailstall..................... 0.00423% trapper....................... 0.00419% trickrain..................... 0.00219% Stalliness (mean: -0.009) -2.0|# |####### -1.0|################ |############################ 0.0|############################## |################### +1.0|########## |#### +2.0|## |# +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.81%