weatherless...................75.44046% offense.......................42.59465% balance.......................30.61266% voltturn......................18.52126% hyperoffense..................10.62314% rain..........................10.05946% stall......................... 9.71733% sand.......................... 8.96543% semistall..................... 6.45223% sun........................... 5.84128% trickroom..................... 2.98823% multiweather.................. 1.41848% hail.......................... 1.11520% sandstall..................... 0.64557% choice........................ 0.56813% dragmag....................... 0.40111% sunstall...................... 0.37608% sandoffense................... 0.33252% monotype...................... 0.21483% hailoffense................... 0.19696% sunoffense.................... 0.16884% rainoffense................... 0.10861% tricksun...................... 0.05540% tailwind...................... 0.05363% monofairy..................... 0.03859% monopoison.................... 0.02820% mononormal.................... 0.02734% monoground.................... 0.02243% monosteel..................... 0.01890% monobug....................... 0.01775% monowater..................... 0.01659% monofire...................... 0.01435% monoice....................... 0.01121% rainstall..................... 0.00788% monoghost..................... 0.00647% monoflying.................... 0.00620% trapper....................... 0.00472% monoelectric.................. 0.00326% trickhail..................... 0.00296% monopsychic................... 0.00215% tricksand..................... 0.00103% monofighting.................. 0.00100% monodark...................... 0.00076% monodragon.................... 0.00038% monograss..................... 0.00028% monorock...................... 0.00027% gravity....................... 0.00000% hailstall..................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.134) -2.0|# |####### -1.0|############ |############################## 0.0|############################# |################ +1.0|########## |##### +2.0|## |## +3.0|#### |## more negative = more offensive, more positive = more stall one # = 0.83%