weatherless...................78.21161% offense.......................37.63475% balance.......................32.82074% voltturn......................19.76957% stall.........................14.41034% sand.......................... 9.80657% rain.......................... 8.09512% hyperoffense.................. 8.06980% semistall..................... 7.06437% sun........................... 4.92609% sandstall..................... 1.79968% multiweather.................. 1.32398% trickroom..................... 0.95572% choice........................ 0.74011% sunstall...................... 0.57811% dragmag....................... 0.35533% sandoffense................... 0.29242% hail.......................... 0.28549% tailwind...................... 0.11216% sunoffense.................... 0.08166% tricksun...................... 0.04705% monotype...................... 0.03488% monofairy..................... 0.02073% hailoffense................... 0.01340% rainoffense................... 0.01027% monosteel..................... 0.00429% monopoison.................... 0.00327% mononormal.................... 0.00183% monoflying.................... 0.00103% monobug....................... 0.00086% monowater..................... 0.00084% monofire...................... 0.00073% rainstall..................... 0.00070% trapper....................... 0.00059% monoground.................... 0.00047% monoelectric.................. 0.00039% trickhail..................... 0.00029% monoice....................... 0.00017% monoghost..................... 0.00014% monofighting.................. 0.00010% monodragon.................... 0.00004% monodark...................... 0.00001% monograss..................... 0.00000% monorock...................... 0.00000% monopsychic................... 0.00000% tricksand..................... 0.00000% gravity....................... 0.00000% trickrain..................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.345) -2.0| |##### -1.0|######## |###################### 0.0|############################## |################# +1.0|########### |###### +2.0|#### |#### +3.0|##### |## more negative = more offensive, more positive = more stall one # = 0.88%