weatherless...................77.61774% offense.......................48.00778% hyperoffense..................26.30759% balance.......................20.23770% rain..........................11.54353% monotype...................... 8.43384% sun........................... 6.61782% batonpass..................... 5.69361% sand.......................... 4.47327% semistall..................... 2.73284% stall......................... 2.71409% rainoffense................... 2.58961% multiweather.................. 2.40658% hail.......................... 2.23550% voltturn...................... 1.28628% monosteel..................... 1.26866% sunoffense.................... 0.94410% monopsychic................... 0.89977% choice........................ 0.88101% monoghost..................... 0.88044% monobug....................... 0.84634% monofairy..................... 0.84122% monodragon.................... 0.78780% monoflying.................... 0.76506% monofighting.................. 0.75994% monowater..................... 0.67525% sandoffense................... 0.64229% monoelectric.................. 0.56953% monorock...................... 0.54793% sandstall..................... 0.48598% monofire...................... 0.46324% trickroom..................... 0.40868% monoice....................... 0.40868% monograss..................... 0.39901% mononormal.................... 0.38082% trapper....................... 0.35638% monodark...................... 0.35468% hailoffense................... 0.34786% monoground.................... 0.26032% monopoison.................... 0.22338% dragmag....................... 0.06593% tailwind...................... 0.05286% sunstall...................... 0.04547% rainstall..................... 0.04490% trickrain..................... 0.03751% tricksun...................... 0.02046% swagplay...................... 0.01648% hailstall..................... 0.01535% allweather.................... 0.01307% trickhail..................... 0.00966% tricksand..................... 0.00739% gravity....................... 0.00455% Stalliness (mean: -0.439) -3.0| |# -2.0|#### |############# -1.0|############################ |############################## 0.0|##################### |############ +1.0|##### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.85%