weatherless...................76.18033% offense.......................47.39315% hyperoffense..................26.22418% balance.......................20.67525% rain..........................12.98534% monotype...................... 7.46249% sun........................... 7.00756% batonpass..................... 5.52510% sand.......................... 4.47862% rainoffense................... 3.00576% stall......................... 2.89955% semistall..................... 2.80788% multiweather.................. 2.65877% hail.......................... 2.08831% voltturn...................... 1.34687% monosteel..................... 1.10678% sunoffense.................... 1.01454% choice........................ 0.84046% monoghost..................... 0.81547% monofairy..................... 0.75993% monopsychic................... 0.75639% monofighting.................. 0.72780% monobug....................... 0.69967% monodragon.................... 0.67915% monoflying.................... 0.61314% sandoffense................... 0.60672% monowater..................... 0.60421% sandstall..................... 0.57620% monoelectric.................. 0.54253% monorock...................... 0.42623% trickroom..................... 0.42387% monofire...................... 0.41916% monoice....................... 0.33709% monograss..................... 0.33614% hailoffense................... 0.32976% monodark...................... 0.31308% mononormal.................... 0.30150% trapper....................... 0.29757% monoground.................... 0.25087% monopoison.................... 0.18042% dragmag....................... 0.06619% tailwind...................... 0.05159% rainstall..................... 0.04823% sunstall...................... 0.04477% trickrain..................... 0.04232% tricksun...................... 0.02203% swagplay...................... 0.01646% allweather.................... 0.01309% hailstall..................... 0.01306% trickhail..................... 0.00780% tricksand..................... 0.00739% gravity....................... 0.00417% Stalliness (mean: -0.423) -3.0| |# -2.0|#### |############# -1.0|############################# |############################## 0.0|##################### |############ +1.0|###### |## +2.0|# |# +3.0| more negative = more offensive, more positive = more stall one # = 0.83%