weatherless...................53.64860% offense.......................37.23851% rain..........................35.39287% balance.......................29.26896% hyperoffense..................23.23382% sun...........................12.47144% rainoffense................... 9.60384% multiweather.................. 6.67475% stall......................... 5.60552% semistall..................... 4.65320% sand.......................... 4.57892% batonpass..................... 4.16141% sunoffense.................... 1.89277% sandstall..................... 1.57451% monotype...................... 1.16512% voltturn...................... 0.84977% choice........................ 0.71052% hail.......................... 0.58309% monofairy..................... 0.29545% sandoffense................... 0.24662% trickroom..................... 0.24215% monowater..................... 0.21042% rainstall..................... 0.18404% monosteel..................... 0.17574% monoghost..................... 0.14364% monopsychic................... 0.13300% hailoffense................... 0.12745% dragmag....................... 0.10497% monoground.................... 0.10372% monoelectric.................. 0.06872% monoflying.................... 0.06796% monofighting.................. 0.06398% trapper....................... 0.06110% trickrain..................... 0.05701% sunstall...................... 0.05555% monobug....................... 0.04659% monofire...................... 0.04127% tricksun...................... 0.04069% monodragon.................... 0.03866% monodark...................... 0.03560% monoice....................... 0.02448% monopoison.................... 0.02041% mononormal.................... 0.01206% monograss..................... 0.01180% monorock...................... 0.00796% trickhail..................... 0.00455% hailstall..................... 0.00138% tailwind...................... 0.00000% swagplay...................... 0.00000% gravity....................... 0.00000% allweather.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.168) -3.0| | -2.0|### |############ -1.0|############################## |######################## 0.0|##################### |#################### +1.0|############ |### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.75%