weatherless...................62.96702% offense.......................50.19581% balance.......................37.82281% sun...........................13.60425% rain..........................11.29947% trickroom..................... 9.69631% sand.......................... 9.07439% hyperoffense.................. 6.66163% hail.......................... 5.85753% monotype...................... 4.98422% semistall..................... 3.99699% tricksun...................... 3.56650% voltturn...................... 3.00488% multiweather.................. 2.70387% monowater..................... 2.24394% tailwind...................... 1.35164% stall......................... 1.32276% rainoffense................... 0.99854% choice........................ 0.89396% monoice....................... 0.79839% tricksand..................... 0.39656% monopsychic................... 0.33371% sandstall..................... 0.32479% sunoffense.................... 0.30294% monoelectric.................. 0.27400% trickrain..................... 0.25377% monograss..................... 0.25011% sandoffense................... 0.24083% batonpass..................... 0.18695% hailoffense................... 0.18622% monodark...................... 0.14222% monobug....................... 0.13985% monodragon.................... 0.13658% monoghost..................... 0.11496% monorock...................... 0.10834% monoground.................... 0.09915% gravity....................... 0.09089% rainstall..................... 0.08913% trickhail..................... 0.08424% monofire...................... 0.07666% monopoison.................... 0.06963% monofairy..................... 0.06739% sunstall...................... 0.06014% mononormal.................... 0.04663% monofighting.................. 0.03072% monoflying.................... 0.02845% monosteel..................... 0.02347% dragmag....................... 0.01166% hailstall..................... 0.00583% trapper....................... 0.00158% Stalliness (mean: -0.074) |# -1.5|## |#### -1.0|########### |################# -0.5|###################### |############################## 0.0|########################### |################### +0.5|################### |########## +1.0|##### |#### +1.5|# |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.57%