weatherless...................61.17137% offense.......................48.60332% balance.......................40.89049% trickroom.....................21.29664% sun...........................19.75966% rain..........................11.06413% voltturn...................... 8.32928% tricksun...................... 7.76211% sand.......................... 7.43122% semistall..................... 5.64014% hyperoffense.................. 4.19337% monotype...................... 3.54663% choice........................ 3.19686% monowater..................... 2.57259% tailwind...................... 2.39179% rainoffense................... 2.35466% hail.......................... 2.14554% multiweather.................. 1.48103% tricksand..................... 0.68199% stall......................... 0.67268% sandstall..................... 0.44263% monoice....................... 0.38747% monopsychic................... 0.20594% sunoffense.................... 0.20050% trickrain..................... 0.16629% gravity....................... 0.12718% monoground.................... 0.11793% mononormal.................... 0.07955% sunstall...................... 0.06566% sandoffense................... 0.04781% monograss..................... 0.04460% monopoison.................... 0.04345% monoelectric.................. 0.03671% monosteel..................... 0.02977% monodark...................... 0.01262% monoflying.................... 0.00765% monoghost..................... 0.00628% batonpass..................... 0.00494% monodragon.................... 0.00190% rainstall..................... 0.00164% monobug....................... 0.00017% monofairy..................... 0.00000% dragmag....................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% trickhail..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.024) | -1.5| |# -1.0|######## |########## -0.5|################### |############################## 0.0|######################### |################### +0.5|########## |####### +1.0|## |####### +1.5| |# +2.0| | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.71%