offense.......................99.99390% weatherless...................99.78134% hail.......................... 0.15273% sun........................... 0.06593% sunoffense.................... 0.00610% hyperoffense.................. 0.00610% dragmag....................... 0.00000% voltturn...................... 0.00000% choice........................ 0.00000% sand.......................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monorock...................... 0.00000% balance....................... 0.00000% monotype...................... 0.00000% hailoffense................... 0.00000% Stalliness (mean: -0.115) -2.0| | -1.6| | -1.2| | -0.8| | -0.4|# | 0.0|############################## | more negative = more offensive, more positive = more stall one # = 3.19%