monotype......................100.00000% weatherless...................94.67630% balance.......................43.06129% voltturn......................36.68187% monoflying....................35.22766% offense.......................30.18370% hyperoffense..................24.92605% monoghost.....................17.64704% monoelectric..................13.16484% monodark...................... 8.11352% monofairy..................... 6.49519% monosteel..................... 6.41576% hail.......................... 2.76791% monoice....................... 2.76790% monodragon.................... 2.75119% monoground.................... 2.51520% monowater..................... 2.43035% rain.......................... 2.32620% semistall..................... 1.75761% monopsychic................... 1.23520% monofighting.................. 0.40282% monograss..................... 0.27107% monobug....................... 0.22957% sand.......................... 0.12810% monopoison.................... 0.12580% monofire...................... 0.10401% sun........................... 0.10149% mononormal.................... 0.08626% stall......................... 0.07135% choice........................ 0.04283% hailoffense................... 0.03597% monorock...................... 0.01661% sandoffense................... 0.00042% rainoffense................... 0.00003% sunoffense.................... 0.00001% gravity....................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% multiweather.................. 0.00000% sandstall..................... 0.00000% tricksand..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.270) -2.0|## | -1.5|######### |################ -1.0|## |# -0.5|##################### |######### 0.0|##### |######### +0.5|############################## |##### +1.0| |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.91%