weatherless...................76.15562% offense.......................42.03267% balance.......................34.02975% hyperoffense..................14.13684% sun........................... 8.81964% voltturn...................... 8.13508% sand.......................... 7.29972% monotype...................... 7.09808% rain.......................... 6.48468% semistall..................... 5.83062% stall......................... 3.97011% hail.......................... 2.17907% trickroom..................... 2.15535% monowater..................... 0.93365% multiweather.................. 0.92687% sunoffense.................... 0.83537% monoelectric.................. 0.77945% monoflying.................... 0.68117% rainoffense................... 0.64898% monopsychic................... 0.62525% monofairy..................... 0.57950% mononormal.................... 0.51850% sandoffense................... 0.50325% monodark...................... 0.49139% dragmag....................... 0.42361% monobug....................... 0.40836% monosteel..................... 0.40328% choice........................ 0.38972% monofighting.................. 0.36770% sandstall..................... 0.29992% monograss..................... 0.25925% monofire...................... 0.25925% tricksun...................... 0.23722% hailoffense................... 0.22706% monoice....................... 0.20333% monopoison.................... 0.19486% monorock...................... 0.19147% monoghost..................... 0.17792% monodragon.................... 0.14742% monoground.................... 0.14742% sunstall...................... 0.09489% tailwind...................... 0.07286% rainstall..................... 0.05083% hailstall..................... 0.02372% trickhail..................... 0.02033% tricksand..................... 0.01017% Stalliness (mean: -0.059) -2.0|# |######### -1.0|##################### |############################ 0.0|############################## |######################### +1.0|############# |##### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%