weatherless...................67.89343% offense.......................36.17029% balance.......................25.42008% hyperoffense..................20.05464% sun...........................17.52346% voltturn......................10.78911% stall.........................10.57124% sand.......................... 9.14519% semistall..................... 7.78375% rain.......................... 5.44547% trickroom..................... 4.29687% multiweather.................. 0.53816% hail.......................... 0.53060% sandstall..................... 0.43673% monotype...................... 0.25050% monowater..................... 0.09385% tricksun...................... 0.09315% rainoffense................... 0.08693% monoelectric.................. 0.06510% sunstall...................... 0.05835% sunoffense.................... 0.03229% monoice....................... 0.02458% dragmag....................... 0.02312% monopsychic................... 0.01603% mononormal.................... 0.01234% monobug....................... 0.01111% sandoffense................... 0.01071% monograss..................... 0.01003% monodark...................... 0.00746% monofighting.................. 0.00393% choice........................ 0.00345% monofire...................... 0.00215% monodragon.................... 0.00187% monosteel..................... 0.00121% monoghost..................... 0.00043% hailoffense................... 0.00037% monoflying.................... 0.00018% monoground.................... 0.00017% monofairy..................... 0.00006% tricksand..................... 0.00005% monorock...................... 0.00000% hailstall..................... 0.00000% monopoison.................... 0.00000% rainstall..................... 0.00000% tailwind...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.044) -2.0|# |#################### -1.0|##### |############################## 0.0|########### |################# +1.0|##### |###### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.94%