weatherless...................72.14409% offense.......................39.70237% balance.......................35.56151% hyperoffense..................12.89943% sand..........................12.37320% voltturn......................11.90871% rain.......................... 7.98595% semistall..................... 6.83062% hail.......................... 5.06780% stall......................... 5.00607% sun........................... 3.39654% monotype...................... 2.84048% trickroom..................... 2.53904% choice........................ 1.61211% hailoffense................... 1.12498% sandstall..................... 1.00872% multiweather.................. 0.85544% sandoffense................... 0.58178% monowater..................... 0.47890% monobug....................... 0.45009% rainoffense................... 0.41769% monodragon.................... 0.31532% sunoffense.................... 0.30761% tricksun...................... 0.23045% dragmag....................... 0.22942% monopoison.................... 0.21039% monoflying.................... 0.20061% monofighting.................. 0.19444% monoice....................... 0.18672% monoghost..................... 0.18518% monosteel..................... 0.16512% monofairy..................... 0.13991% monorock...................... 0.12500% monograss..................... 0.12088% monofire...................... 0.11677% monopsychic................... 0.11059% rainstall..................... 0.10236% monoelectric.................. 0.09311% tailwind...................... 0.08745% mononormal.................... 0.07150% monodark...................... 0.06996% hailstall..................... 0.06841% gravity....................... 0.03961% monoground.................... 0.03961% tricksand..................... 0.03446% sunstall...................... 0.02263% trickrain..................... 0.01183% allweather.................... 0.00772% trapper....................... 0.00360% trickhail..................... 0.00206% Stalliness (mean: -0.003) -2.0|### |######## -1.0|################# |############################# 0.0|############################## |######################### +1.0|############# |##### +2.0|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.74%