weatherless...................62.37517% balance.......................35.87449% offense.......................28.65062% voltturn......................21.12008% sand..........................14.92598% semistall.....................14.28925% hail..........................13.93596% stall.........................11.09900% hyperoffense..................10.08664% rain.......................... 7.62506% hailoffense................... 5.53260% trickroom..................... 3.74394% choice........................ 2.80603% sandstall..................... 1.94974% sun........................... 1.30723% dragmag....................... 0.96051% sandoffense................... 0.22782% gravity....................... 0.15128% multiweather.................. 0.09571% monotype...................... 0.04135% rainstall..................... 0.01931% monoghost..................... 0.01562% monobug....................... 0.01394% sunoffense.................... 0.01209% hailstall..................... 0.01195% rainoffense................... 0.01037% monoflying.................... 0.00718% tricksun...................... 0.00343% monopoison.................... 0.00210% allweather.................... 0.00188% sunstall...................... 0.00124% monowater..................... 0.00100% monofire...................... 0.00085% monodark...................... 0.00028% monoelectric.................. 0.00017% monodragon.................... 0.00015% monofighting.................. 0.00008% tricksand..................... 0.00006% monoice....................... 0.00004% tailwind...................... 0.00004% monorock...................... 0.00003% monograss..................... 0.00000% trapper....................... 0.00000% trickrain..................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monoground.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.369) -2.0|# |#### -1.0|################ |################# 0.0|########################## |############################## +1.0|######################## |######## +2.0|##### |####### +3.0|# more negative = more offensive, more positive = more stall one # = 0.72%