weatherless...................59.29839% offense.......................36.33179% rain..........................31.23628% balance.......................30.91146% hyperoffense..................22.94876% sun........................... 9.83972% stall......................... 7.43424% rainoffense................... 5.16794% semistall..................... 2.37375% choice........................ 2.35722% multiweather.................. 2.03442% sand.......................... 1.96012% trickroom..................... 1.93486% sunstall...................... 1.49202% voltturn...................... 1.24753% trickrain..................... 0.81884% sunoffense.................... 0.40158% monotype...................... 0.37873% monofairy..................... 0.28617% hail.......................... 0.23478% rainstall..................... 0.14539% monobug....................... 0.06335% monoghost..................... 0.02811% monopsychic................... 0.02584% monoflying.................... 0.00049% monodragon.................... 0.00049% monosteel..................... 0.00028% monoice....................... 0.00027% tailwind...................... 0.00005% monodark...................... 0.00004% monopoison.................... 0.00002% monofighting.................. 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.206) | -2.0| |########### -1.5|############### |#################### -1.0|################# |################ -0.5|######################### |################# 0.0|###################### |############################## +0.5|################# |######## +1.0|####### |### +1.5|##### |###### +2.0|### |# +2.5|# |## +3.0| | more negative = more offensive, more positive = more stall one # = 0.45%