offense.......................86.99328% weatherless...................76.47202% trickroom.....................44.95957% sun...........................22.95600% balance....................... 6.82308% hyperoffense.................. 6.10832% multiweather.................. 5.83077% rain.......................... 5.83077% choice........................ 5.83077% sand.......................... 0.57199% semistall..................... 0.07532% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.622) -2.0| |#### -1.0|############################## |######################## 0.0|############# |##### +1.0| | +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.30%