weatherless...................96.45609% offense.......................51.15870% balance.......................21.97603% hyperoffense..................21.26754% monotype...................... 7.36838% semistall..................... 3.63688% stall......................... 1.96084% sand.......................... 1.25245% mononormal.................... 1.14132% rain.......................... 1.09934% monodark...................... 1.04345% monoghost..................... 0.95921% monofighting.................. 0.94644% monowater..................... 0.86258% sun........................... 0.85648% monodragon.................... 0.76952% monograss..................... 0.66944% monoground.................... 0.66816% monosteel..................... 0.53999% hail.......................... 0.52203% monoflying.................... 0.45612% monoelectric.................. 0.41758% monofire...................... 0.40621% monofairy..................... 0.39780% monoice....................... 0.39165% monopoison.................... 0.38872% monopsychic................... 0.37485% monorock...................... 0.21251% monobug....................... 0.20558% rainoffense................... 0.18962% multiweather.................. 0.16312% sunoffense.................... 0.15272% sandoffense................... 0.11380% sandstall..................... 0.02169% hailoffense................... 0.01719% rainstall..................... 0.01448% dragmag....................... 0.00897% voltturn...................... 0.00595% sunstall...................... 0.00355% hailstall..................... 0.00335% batonpass..................... 0.00169% tailwind...................... 0.00106% Stalliness (mean: -0.377) |# -2.0|## |######### -1.0|######################### |############################## 0.0|###################### |############ +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.90%