weatherless...................96.87701% offense.......................54.51332% hyperoffense..................27.34234% balance.......................15.69845% semistall..................... 1.61114% monotype...................... 1.49261% sand.......................... 1.16830% sun........................... 1.03611% stall......................... 0.83476% rain.......................... 0.50217% hail.......................... 0.47180% monodark...................... 0.39734% sunoffense.................... 0.34177% monoghost..................... 0.27919% monofighting.................. 0.17793% monoground.................... 0.15981% mononormal.................... 0.14855% monodragon.................... 0.13628% monoice....................... 0.11707% monowater..................... 0.11196% rainoffense................... 0.10672% sandstall..................... 0.06800% monofairy..................... 0.05401% multiweather.................. 0.05024% monoflying.................... 0.04984% monopoison.................... 0.04749% monograss..................... 0.04743% monosteel..................... 0.04333% monopsychic................... 0.04061% monorock...................... 0.03815% sandoffense................... 0.03068% monobug....................... 0.02294% monofire...................... 0.01176% monoelectric.................. 0.00811% rainstall..................... 0.00434% hailoffense................... 0.00003% dragmag....................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.558) | -2.0|######## |########## -1.0|###################### |############################## 0.0|###################### |####### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%