weatherless...................98.57506% offense.......................61.44940% balance.......................17.35979% hyperoffense..................17.28847% stall......................... 2.34970% monotype...................... 2.08513% semistall..................... 1.55264% sand.......................... 0.67619% sun........................... 0.58606% monodark...................... 0.48439% monoghost..................... 0.40309% monoground.................... 0.38592% rain.......................... 0.26344% monoice....................... 0.23419% monodragon.................... 0.21971% mononormal.................... 0.20518% multiweather.................. 0.19574% sunoffense.................... 0.14563% sandoffense................... 0.14169% monowater..................... 0.13434% monofighting.................. 0.10778% hail.......................... 0.09499% monograss..................... 0.08418% sandstall..................... 0.08189% monofairy..................... 0.07467% monosteel..................... 0.07428% monoflying.................... 0.07126% monofire...................... 0.04985% monopoison.................... 0.04455% monopsychic................... 0.03775% monobug....................... 0.02219% rainoffense................... 0.01535% monorock...................... 0.00885% rainstall..................... 0.00723% monoelectric.................. 0.00213% hailoffense................... 0.00000% hailstall..................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% Stalliness (mean: -0.393) | -2.0|# |##### -1.0|############################# |############################## 0.0|###################### |######### +1.0|### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%