weatherless...................90.60552% balance.......................49.48107% offense.......................36.80550% trickroom..................... 6.56153% sun........................... 5.96305% semistall..................... 5.20995% hyperoffense.................. 4.84481% monotype...................... 4.70687% monoground.................... 3.98399% stall......................... 3.65867% rain.......................... 2.06044% sand.......................... 1.74054% multiweather.................. 0.84993% sandoffense................... 0.52824% choice........................ 0.52066% hail.......................... 0.48037% mononormal.................... 0.31086% rainoffense................... 0.26830% monofire...................... 0.14250% monofairy..................... 0.12140% tailwind...................... 0.06454% monodark...................... 0.04220% monofighting.................. 0.03023% monoice....................... 0.02994% monoelectric.................. 0.01840% monoflying.................... 0.01426% monograss..................... 0.00509% monopsychic................... 0.00469% monowater..................... 0.00293% monorock...................... 0.00035% monoghost..................... 0.00001% sunstall...................... 0.00000% voltturn...................... 0.00000% sandstall..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% sunoffense.................... 0.00000% rainstall..................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.092) -2.0| | -1.5|## |## -1.0|###### |###### -0.5|############# |################# 0.0|################# |############################## +0.5|############### |##### +1.0|###### |# +1.5|# |# +2.0|# |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.79%