weatherless...................59.25044% offense.......................52.30379% balance.......................27.34325% rain..........................20.30965% sun...........................18.57499% hyperoffense..................15.47173% voltturn......................11.90713% sand.......................... 7.69095% multiweather.................. 7.02718% semistall..................... 3.40259% choice........................ 2.64000% rainoffense................... 2.12221% hail.......................... 1.82128% sunoffense.................... 1.80396% stall......................... 1.47865% monotype...................... 1.23065% sandstall..................... 0.35835% trickroom..................... 0.18992% hailoffense................... 0.17998% monoflying.................... 0.16971% sunstall...................... 0.15175% monosteel..................... 0.13378% monofire...................... 0.13314% tailwind...................... 0.11293% monodragon.................... 0.10876% monoghost..................... 0.10298% sandoffense................... 0.10042% monodark...................... 0.10042% monobug....................... 0.09047% monowater..................... 0.08726% dragmag....................... 0.08405% monoelectric.................. 0.08053% mononormal.................... 0.07668% rainstall..................... 0.05646% monoice....................... 0.05165% monopoison.................... 0.05005% monofighting.................. 0.04812% monofairy..................... 0.04588% monoground.................... 0.03689% monopsychic................... 0.03657% monograss..................... 0.03465% monorock...................... 0.03465% tricksun...................... 0.03465% allweather.................... 0.03176% gravity....................... 0.02342% trapper....................... 0.01893% trickrain..................... 0.00449% hailstall..................... 0.00353% trickhail..................... 0.00225% Stalliness (mean: -0.272) -2.0|# |## -1.5|###### |############## -1.0|###################### |############################ -0.5|############################## |############################# 0.0|######################### |################### +0.5|############## |########## +1.0|####### |### +1.5|# |# +2.0|# | +2.5| more negative = more offensive, more positive = more stall one # = 0.47%