weatherless...................51.22029% offense.......................37.76452% balance.......................34.86991% sun...........................23.87558% rain..........................21.83292% voltturn......................17.66389% sand..........................15.64754% hyperoffense..................13.77337% multiweather..................12.45764% semistall..................... 8.68447% stall......................... 4.90773% choice........................ 2.22312% sandstall..................... 1.29281% rainoffense................... 1.11584% sunoffense.................... 1.04159% hail.......................... 0.78342% sunstall...................... 0.30613% monotype...................... 0.27125% rainstall..................... 0.22492% monosteel..................... 0.10853% trickroom..................... 0.09875% monodragon.................... 0.09216% hailoffense................... 0.07407% sandoffense................... 0.05395% tailwind...................... 0.04586% monofire...................... 0.03980% tricksun...................... 0.02293% gravity....................... 0.01986% trapper....................... 0.00784% dragmag....................... 0.00758% monofairy..................... 0.00711% monodark...................... 0.00599% hailstall..................... 0.00586% monoflying.................... 0.00455% mononormal.................... 0.00390% monofighting.................. 0.00387% allweather.................... 0.00297% monowater..................... 0.00236% monoelectric.................. 0.00172% monopsychic................... 0.00138% monoice....................... 0.00112% monoghost..................... 0.00080% monoground.................... 0.00079% monorock...................... 0.00077% monobug....................... 0.00072% monopoison.................... 0.00023% monograss..................... 0.00011% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: 0.032) -2.0| |## -1.5|####### |############## -1.0|############################## |####################### -0.5|########################### |############################# 0.0|####################### |######################## +0.5|###################### |########################### +1.0|######################## |######### +1.5|###### |##### +2.0|##### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.36%