weatherless...................85.49600% balance.......................48.85014% offense.......................30.54301% semistall.....................12.12384% rain.......................... 7.67253% stall......................... 6.54680% sun........................... 6.34825% voltturn...................... 4.14761% batonpass..................... 2.93329% monotype...................... 2.55865% hyperoffense.................. 1.93621% multiweather.................. 1.53236% hail.......................... 1.39939% choice........................ 1.17281% sand.......................... 0.64231% mononormal.................... 0.46946% monodragon.................... 0.31950% monodark...................... 0.30458% monoghost..................... 0.30429% monowater..................... 0.28406% monosteel..................... 0.23307% monoelectric.................. 0.22607% monoground.................... 0.19455% monoice....................... 0.19097% monopsychic................... 0.18667% rainstall..................... 0.18542% monofairy..................... 0.17789% monofighting.................. 0.15757% dragmag....................... 0.15554% monoflying.................... 0.13382% trickroom..................... 0.11774% sunstall...................... 0.11113% monograss..................... 0.09231% trapper....................... 0.08767% monofire...................... 0.07929% sunoffense.................... 0.07044% monobug....................... 0.06382% monopoison.................... 0.05779% tailwind...................... 0.05448% rainoffense................... 0.04497% monorock...................... 0.03199% sandstall..................... 0.02459% trickrain..................... 0.01783% hailoffense................... 0.01067% sandoffense................... 0.00497% tricksun...................... 0.00464% fear.......................... 0.00391% Stalliness (mean: 0.357) |# -1.5|# |# -1.0|#### |######### -0.5|################# |####################### 0.0|############################ |############################## +0.5|############################# |#################### +1.0|################# |########## +1.5|######## |######## +2.0|## |## +2.5| | more negative = more offensive, more positive = more stall one # = 0.48%