weatherless...................85.70685% balance.......................40.56761% semistall.....................28.88835% stall.........................17.59389% offense.......................12.73601% voltturn...................... 8.09723% sun........................... 6.79862% rain.......................... 6.70900% choice........................ 0.98406% sand.......................... 0.75524% batonpass..................... 0.72141% rainstall..................... 0.49529% hail.......................... 0.30048% multiweather.................. 0.27010% hyperoffense.................. 0.21415% sunstall...................... 0.18671% trickroom..................... 0.10094% monotype...................... 0.06993% hailoffense................... 0.04997% dragmag....................... 0.03905% monoghost..................... 0.02831% mononormal.................... 0.02626% monodragon.................... 0.01859% monowater..................... 0.01126% monodark...................... 0.01043% monofighting.................. 0.00545% trapper....................... 0.00486% monobug....................... 0.00270% monosteel..................... 0.00264% monopsychic................... 0.00242% monofairy..................... 0.00200% monoelectric.................. 0.00174% monofire...................... 0.00092% rainoffense................... 0.00026% monograss..................... 0.00007% monopoison.................... 0.00006% trickrain..................... 0.00003% monorock...................... 0.00001% monoice....................... 0.00000% tailwind...................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% sandoffense................... 0.00000% fear.......................... 0.00000% sunoffense.................... 0.00000% sandstall..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.866) | -1.5| | -1.0| |## -0.5|########### |###### 0.0|############# |############### +0.5|####################### |################## +1.0|############################## |#################### +1.5|################ |################ +2.0|###### |######## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.54%