weatherless...................86.03051% offense.......................49.55977% balance.......................28.54043% hyperoffense..................17.08829% voltturn...................... 5.91518% sun........................... 4.64410% rain.......................... 4.03026% sand.......................... 3.99926% semistall..................... 3.36062% stall......................... 1.45089% hail.......................... 1.43229% monotype...................... 0.92386% rainoffense................... 0.88046% choice........................ 0.84325% trickroom..................... 0.70064% sunoffense.................... 0.47123% sandoffense................... 0.27902% hailoffense................... 0.23562% multiweather.................. 0.13641% monoice....................... 0.13021% monobug....................... 0.11781% sandstall..................... 0.11781% monodragon.................... 0.10541% monowater..................... 0.09301% monofighting.................. 0.09301% monoelectric.................. 0.08681% tricksun...................... 0.08061% monofire...................... 0.06820% monosteel..................... 0.06200% monorock...................... 0.06200% monodark...................... 0.06200% monoghost..................... 0.05580% monoflying.................... 0.05580% dragmag....................... 0.04340% monoground.................... 0.04340% monograss..................... 0.03100% monopoison.................... 0.03100% tailwind...................... 0.02480% monopsychic................... 0.02480% mononormal.................... 0.01860% monofairy..................... 0.01240% hailstall..................... 0.00620% Stalliness (mean: -0.286) | -2.0|# |#### -1.5|####### |############## -1.0|####################### |############################# -0.5|############################## |############################# 0.0|############################ |################### +0.5|################# |########### +1.0|##### |#### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.44%