weatherless...................83.19665% offense.......................48.96533% balance.......................30.67909% sun...........................14.31823% hyperoffense..................11.65318% voltturn...................... 8.22186% semistall..................... 6.51720% stall......................... 2.18520% rain.......................... 2.12621% monotype...................... 1.31324% sunoffense.................... 1.09725% choice........................ 0.80568% trickroom..................... 0.74469% sand.......................... 0.68392% monobug....................... 0.33518% multiweather.................. 0.27593% tricksun...................... 0.22493% tailwind...................... 0.20561% sunstall...................... 0.17342% monosteel..................... 0.14251% monofighting.................. 0.12779% hail.......................... 0.12739% monoghost..................... 0.12076% monograss..................... 0.11004% monofire...................... 0.10479% monodark...................... 0.09769% monowater..................... 0.09423% monodragon.................... 0.07397% monoground.................... 0.07383% monopoison.................... 0.06897% rainstall..................... 0.06672% monoflying.................... 0.06231% hailoffense................... 0.04703% monorock...................... 0.04301% rainoffense................... 0.03317% monoice....................... 0.03047% monopsychic................... 0.01749% mononormal.................... 0.01749% sandoffense................... 0.00985% monofairy..................... 0.00583% monoelectric.................. 0.00583% Stalliness (mean: -0.130) |## -1.5|##### |############## -1.0|############### |########################### -0.5|############################## |############################## 0.0|########################## |######################## +0.5|################# |########### +1.0|######## |######## +1.5|## |# +2.0|# |# more negative = more offensive, more positive = more stall one # = 0.45%