weatherless...................73.67554% balance.......................36.29459% offense.......................35.74298% sun...........................24.09991% voltturn......................22.55581% semistall.....................11.13590% hyperoffense..................10.07982% stall......................... 6.74671% rain.......................... 4.86673% sand.......................... 2.64534% multiweather.................. 2.64376% trickroom..................... 1.17474% sunstall...................... 1.05021% tailwind...................... 0.31778% monotype...................... 0.12824% monoghost..................... 0.07903% monodark...................... 0.04921% tricksun...................... 0.02090% sunoffense.................... 0.01630% choice........................ 0.00214% rainstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.180) |## -1.5|###### |######### -1.0|###### |########## -0.5|############################## |########################### 0.0|############################ |######################### +0.5|################# |################ +1.0|############## |############### +1.5|### | +2.0|### |##### more negative = more offensive, more positive = more stall one # = 0.45%