weatherless...................72.83723% balance.......................49.22309% sun...........................26.58732% offense.......................24.75642% voltturn......................17.78416% stall.........................12.30115% semistall..................... 7.60301% rain.......................... 7.12454% sand.......................... 6.54914% multiweather.................. 6.54912% hyperoffense.................. 6.11633% sunstall...................... 0.93991% trickroom..................... 0.45703% tailwind...................... 0.19672% monotype...................... 0.02113% monoghost..................... 0.01714% monodark...................... 0.00399% tricksun...................... 0.00262% choice........................ 0.00004% sunoffense.................... 0.00001% rainstall..................... 0.00000% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.430) | -1.5| |##### -1.0|###### |#### -0.5|#################### |########### 0.0|########################### |############################## +0.5|########## |######################### +1.0|######## |####### +1.5|### | +2.0|#### |####### more negative = more offensive, more positive = more stall one # = 0.56%