weatherless...................71.94029% offense.......................43.15708% balance.......................30.43347% hyperoffense..................17.71298% sun...........................16.66006% rain..........................10.90759% voltturn...................... 7.69985% semistall..................... 5.48872% stall......................... 3.20775% sunoffense.................... 2.89292% rainoffense................... 2.61457% trickroom..................... 1.55853% sand.......................... 1.24265% multiweather.................. 0.87569% choice........................ 0.85380% monotype...................... 0.70160% tricksun...................... 0.27313% mononormal.................... 0.16263% hail.......................... 0.12927% monowater..................... 0.11467% monopsychic................... 0.11363% sunstall...................... 0.06880% monofire...................... 0.06151% monoflying.................... 0.05629% rainstall..................... 0.04900% monofighting.................. 0.04795% sandstall..................... 0.04274% tailwind...................... 0.04170% dragmag....................... 0.04066% monobug....................... 0.03753% monoelectric.................. 0.03753% monofairy..................... 0.03232% monograss..................... 0.03127% monoghost..................... 0.02293% monopoison.................... 0.02085% monodragon.................... 0.02085% monodark...................... 0.01772% monorock...................... 0.01772% sandoffense................... 0.01668% gravity....................... 0.01668% monosteel..................... 0.01459% hailstall..................... 0.01459% monoground.................... 0.01147% tricksand..................... 0.01042% hailoffense................... 0.00730% monoice....................... 0.00417% trickhail..................... 0.00104% Stalliness (mean: -0.192) -2.0|## |##### -1.5|########## |################## -1.0|####################### |########################### -0.5|############################# |############################ 0.0|############################## |######################## +0.5|################### |############# +1.0|############ |###### +1.5|### |## +2.0|# |## +2.5|## | +3.0| more negative = more offensive, more positive = more stall one # = 0.39%